• @thehatfoxOP
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    51 year ago

    The iPhone was a still more natural progression from previous mobile phones people already owned and understood though.

    There’s no precedent at all for using a headset for most people however, so it’s much harder sell to get them to take the leap.

    • @HollandJim
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      1 year ago

      There are plenty of headsets out there already, and by “most people” can I assume “not gamers”? Headsets are in use for most people and architectural work or design or gaming… Just not for people in general. It’s a niche.

      The only reason for that is that there designs are based upon WHO they think their public IS and what they think the public can afford to buy. Their market defines the product, not the other way around.

      But like the iPhone, Vision is going to redefine what you can do with a headset, and in that it will redefine who the market CAN BE.

      When the price comes down enough maybe it will be for everybody, but for now, it will still be in niche item. It’s just that you’re gonna get a look at what a real headset can do, and I look forward to having my mind blown.

        • @HollandJim
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          1 year ago

          @DAlpha - I’m not sure it matters these days. Apple Vision is both.

          Edit: Am way old too, and yet I want to try it out badly.