• @[email protected]
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    199 months ago

    Ok that’s bullshit. You should get banned if your monitor is alerting you of incoming enemies

      • @charles
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        29 months ago

        If that’s how LoL wanted their game to work, that’s how they would make it work

    • Carighan Maconar
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      9 months ago

      But it’s your hardware doing this? Are 3D-headphones illegal then, because of the massive benefit to aurally locating your enemy? Are hall-effect analogue keyboards illegal, due to the configurable much much shorter actuation distance? Etc, etc. Once it’s in hardware, it is a really interesting discussion where you place the cut-off.

      You can’t even go "Once it has to actually know which game you’re playing, as profiles already work similar in gaming drivers, plus importantly most 3D audio is per-game optimized.

      (edit)
      And come to think of it, DLSS or FSR are also AI-powered frame-per-frame image analysis to add output to the existing image.

      • @[email protected]
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        109 months ago

        I think the difference is that hardware, like a 144 hz monitor, isn’t really making you better at the game, it’s just that what you had before was making you worse. If you get a 144 hz monitor and your aiming gets better, that’s not because the monitor made you better but because the 60 hz monitor, you had before, was holding you down.

      • @LwL
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        19 months ago

        Analog kbs are causing quite a lot of debate in some games rn with what should and shouldn’t be allowed

        • @Chickenslippers
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          19 months ago

          I’m curious what the trackmania rulings are gonna be.