• OADINC
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    1010 months ago

    If (Status != Prev_Status) {Send_All_User_Data();}

    • LazaroFilm
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      210 months ago

      Yes! The issue is that if the server misses that packet, the status is now wrong. So they need an aknowledgement send from the server.

      • @ripcord
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        210 months ago

        Ok…? That’s extremely standard. And easy.

        • LazaroFilm
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          210 months ago

          And yet they don’t implement it…

          • @ripcord
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            110 months ago

            Every single one that uses an interface like that does. All of them. i’m talking about the requiring a response from the server part.

            Most also do not do .1s update rate or whatever you think the one device you have does.