In short:

  • Unique portraits for all traders
  • New decorations
  • New orders
  • New sound effects
  • Notifications with auto-pause reason
  • New Forbidden Glade icon

Full notes are linked, and they’re quite lengthy.

  • @Deestan
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    1611 months ago

    It’s a small thing, but the new glade icons really help, and they look really cool. As do the trader portraits.

    I noticed the homes no longer have dedicated entrance arrows. Maybe they didn’t matter and were just omitted for clarity?

    • MisterFeeny
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      fedilink
      1211 months ago

      The homes no longer having arrows is already driving me nuts. And I don’t know if they matter or not either, but i’m unable to let myself place them with a door facing another building or something to find out.

    • @surewhynotlem
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      1011 months ago

      I don’t think they matter because no one goes home. They go to the hearth to rest.

    • @quilan
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      711 months ago

      I’m pretty darn sure that houses are only for number tracking purposes. You can have them anywhere in the radius of the hearth and they’ll function the same. Similar to decorations that way, in functionality.

    • @HotPurplePeach
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      411 months ago

      I remember they changed at some point that people would go rest in their house. Did they revert it back so that the resting is done at the heart again? Does that mean I can just stack houses and not care if there are roads connecting them or if they are even accessible?

      • @Deestan
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        411 months ago

        It looks like it! I just watched a Youtube video someone made in 1.0, and they just packed the houses with no regard to accessibility.

        • @HotPurplePeach
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          411 months ago

          Damn, I don’t know what to think about that. I’ve got an urge to stack them so they take up less space, so I liked when the game made me care about the residential area and creating roads through it.