• @[email protected]
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    1810 months ago

    When the initially licensed the library, they should’ve included distributed binary copies. That may have allowed them to release the source for their game alongside the binary of the library.

    • @[email protected]
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      610 months ago

      An interesting idea but it’s not possible with all languages. E.g. golang. But probably not the case with worlds adrift. I’m guessing it’s more of an incentive problem for the other company. No more revenue = why bother?

      • @[email protected]
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        810 months ago

        I think it’s like when a tv show doesn’t bother to negotiate the music rights for syndication and then they can’t air it anymore if the audio can’t be removed.

        “What happens in 10 years?” Isn’t always a priority. Also, I’m sure that makes the price go up.

      • @[email protected]
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        310 months ago

        Also, you could use CGo, but if you know golang, then you know why that’s not always a viable option.