Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • @[email protected]
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    1410 months ago

    In this thread: People who don’t like a genre of game, criticizing games for being that genre

    • @linearchaos
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      410 months ago

      I mean it’s actually fair and it’s not the game’s fault.

      Hell I bet if we dug into a deeper it turns out to be age gap as much as anything else.

      When I grew up, video game consoles were hard for the sake of being hard because the games didn’t have enough storage and ram to be that long. Back then I hated dragon’s lair because it was so f****** pretty and I really wanted to play it so bad, but it was just a coin eater and I was too young to have disposable income

      I moved into first person shooters around the time of Quake. I was decently skilled but not amazing, but I was making enough money that I could afford a really nice rig and a really fast connection. Slowly FPS started turning into military combat which I really didn’t care for.

      Many years later I got into mmorpgs, I spent thousands of hours playing in guilds, running raids, and grinding equipment. I still hated the same things but didn’t really focus much on them because the only thing I did was MMO.

      Years later I start a family, now I hate anything that’s not casual. If I can’t pick it up play it for 30-40 minutes and put it away it’s going to do nothing for me that cost me pain.

    • The How™
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      110 months ago

      I mean games are pretty homogenized anymore. There’s strong trends and bandwagons giving rise to new genres and subgenres everywhere. The OP asked for games but I don’t think there’s a problem replying with genres.