Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!

Please don’t forget to use the spoiler tag as soon as you start talking about a storyline.

    • @BertramDitore
      link
      English
      111 months ago

      I think you’re describing the hype, not the reality. It cost $59.99 at launch, I paid $23.99 last week. Very typical pricing these days. It is genuinely not Magic Call of Duty, I think that was just a hook the developers threw around so people had a frame of reference for a game that no one knew anything about. The only similarity is that it’s first person.

      The layoffs are shit, I wish that hadn’t happened. Companies need to have a little grace and keep some damn employees on salary, the whole release and layoff cycle is completely ridiculous. But to be clear, that was EA’s decision, a huge evil megacorp, not the creatives who made a really fun new game.

        • @dumpsterlid
          link
          English
          011 months ago

          Well, this is a perfect opportunity to practice feeling empathy for artists pursuing their dream which as we all know often requires biting the bullet and doing something like working for a big soulless company to get enough industry experience to do the thing an artist really wants to do.

          Also a great opportunity to just practice empathy for fellow workers, we get nowhere without solidarity.

            • @dumpsterlid
              link
              English
              011 months ago

              A decent enough artist to get hired by Triple A can absolutely get plenty of work elsewhere, and it’s getting easier every day.

              Citation needed, ESPECIALLY with regards to it “getting easier every day” to earn a decent living making video games… or as an artist in general.