• @ogeist
    link
    English
    178 months ago

    I loved Control and I was waiting for something from Remedy, but not actively looking for it. I find out that Alan Wake was out because someone was playing it on YouTube. Then i found out it was an Epic Games exclusive but there were bugs on the steamdeck… So not really good marketing I would say.

    I may get it in a couple of years.

    • @Contramuffin
      link
      English
      138 months ago

      Same. I would have bought Alan Wake 2 day 1, but… well. Epic Store. Hopefully it comes to other platforms soon.

      I do wonder sometimes how much a team shoots themselves in the foot by making a game an EGS exclusive. I mean, sure, they get money, but they are almost certainly losing out on initial sales. The numerical benefits and costs of accepting an exclusivity deal would be really interesting to see, even if no team would ever release that data

      • @MeaanBeaan
        link
        English
        68 months ago

        A part of me thinks you’re right but another part of me sees games coming to steam after being on EGS for a while and they’re often on the top sellers list like they got a second PC launch. I’d be willing to bet that when AW2 comes to steam in a year it’ll sell great again. Might be a long burn but I wouldn’t be surprised if they actually end up making more in the long run being an initial EGS exclusive then releasing again later on Steam.

        • @Contramuffin
          link
          English
          38 months ago

          It’s definitely possible, but we also have to consider that total sales doesn’t have a strict correlation with profit. It may be true that there will be a lot of sales upon a Steam launch, but then at that point the game would have already been out for a while, and (presumably) the game would be selling for less than the initial cost. So even if total sale ends up being the same, accepting exclusivity may still lower profits

          That’s also assuming that total sales will end up being same. I don’t really have any hard numbers to back this up, but I’m willing to bet that there’s a sizable number of day one sales that can be purely attributed to hype. You know the type - a person who buys a game because they saw marketing materials but then never actually plays it. A delayed Steam release would be missing out on those hype sales.

          Ultimately, I don’t necessarily think that exclusivity will always hurt the developers in the long run. I don’t even know if it hurts developers most of the time. But it does make me curious about what the exact numbers are - the amount of exclusivity money, the sales numbers over time, the total profit, that kind of thing

      • swayevenly
        link
        fedilink
        English
        28 months ago

        I would assume it’s because Epic games is the publisher. But I think Remedy has started a trend of releasing on EGS first for a while now.

    • @glimse
      link
      English
      58 months ago

      That’s unfortunate, I was thinking about buying it this weekend! But I’m not about to set up an epic games account to play it

    • tb_
      link
      English
      28 months ago

      Epic funded part of the development.

      We may not have had the game at all with their investment.

      That said, I still hope it comes to Steam.

      • @ogeist
        link
        English
        18 months ago

        Oof, I just looked into it. Remedy signed with Epic as publisher and there are practically no games in steam from Epic so I would not get my hopes up. Time will tell.