• @Telodzrum
      link
      English
      410 months ago

      Spending well over a decade pushing out moderately successful shovelware on consoles before crowdfunding D:OS and its sequel, which provided enough of a portfolio to attract the CCP’s money and allow for the development of BG3.

      • @[email protected]
        link
        fedilink
        English
        110 months ago

        So the way is quite straight forward, do some shitty projects until you have money/reputation to do the projects you actually want.

        • @echo64
          link
          English
          110 months ago

          How are you going to fund thr shitty projects again?

          • @[email protected]
            link
            fedilink
            English
            110 months ago

            Depends, some people do other jobs to fund their projects. Some just do low budget stuff. Some are good at negotiating or find funding programs. Sure it’s an effort but people out there are doing it in all kind of ways.

            • @echo64
              link
              English
              110 months ago

              they aren’t, I’m sorry you can’t see the point we’ve been making.