The same person who leaked the existence of Metroid Dread assures that a Spanish developer has received the development kit for the successor to Nintendo Switch.

  • @Shadywack
    link
    English
    81 year ago

    Judging from the leaks, it looks like it will be more inline with Steam Deck capability as opposed to a leap forward in computational power.

    • @rDrDr
      link
      English
      381 year ago

      The Steam deck is a leap forward in capability IMO.

      • jiji
        link
        fedilink
        101 year ago

        A leap forward from the Switch, yes. I think they were saying the “Switch 2” will not be a leap forward in the general sense of what’s available.

      • @Shadywack
        link
        English
        11 year ago

        With a good portion of its capability hamstrung by abstraction layers. That said, Switch 2 doesn’t look to be a 4k device when docked.

        • @rDrDr
          link
          English
          71 year ago

          I played Hogwarts Legacy on my Steam Deck at 4k upscaled from like 480p or something. I think it was upscaled to 1080p with FSR 2.0 then again to 4k with FSR 1.0. It was like watching a slideshow of impressionist paintings set in the English countryside.

          • @[email protected]
            link
            fedilink
            English
            31 year ago

            With anything weaker than 3080 the game looked like a slideshow on every machine at launch. UE4 games tend to be seriously broken on PC the last few months.

            Then again: Steamdeck is definitely not a 4K console.

        • @rDrDr
          link
          English
          11 year ago

          deleted by creator

    • JamesBean
      link
      fedilink
      41 year ago

      Other than in terms of physical hardware innovations, Nintendo hasn’t been anywhere near the cutting edge of computational power since the mid-90s… Or maybe never.

      • Kichae
        link
        fedilink
        61 year ago

        GameCube was the last time they tried to fight on specs, and the system struggled to sell. It’ll likely be the last time they ever fight on specs.

      • Crankpork
        link
        fedilink
        11 year ago

        Yeah, Nintendo’s biggest strength has always been the quality of their first-party (and Monolith) games, but never their graphical fidelity. They focus on good games that are fun to play, and I appreciate that, but they have a hard time drawing in AAA third party devs.

        • magic_lobster_party
          link
          fedilink
          21 year ago

          Nintendo 64 had quite remarkable graphical fidelity compared to PS and Saturn. It was the only console at the time that used floating point math for 3D calculations (that’s why Playstation got the wobbly look).

    • EnderWi99in
      link
      fedilink
      31 year ago

      Considering the Switch was borderline obsolete when it was released, they are just keeping with tradition. Nintendo doesn’t take risks anymore.

      • phi1997
        link
        fedilink
        21 year ago

        Nintendo handhelds have always had weaker specs, just compare the Game Boy to its contemporaries. They usually prioritize battery life, cost, and some sort of gimmick, for lack of a better term

      • @snargledorf
        link
        English
        9
        edit-2
        1 year ago

        They weren’t saying it would compete with the Deck, they were saying similar in capability.

        IE. Similar level of computational power.

        • Dangdoggo
          link
          fedilink
          -91 year ago

          Aaah that makes a lot more sense I was sitting here going “no way is Nintendo gonna release a handheld computer with root access…” but performance wise that tracks lol

    • @[email protected]
      link
      fedilink
      English
      11 year ago

      I was just looking at getting a Steam Deck the other day. I love my Switch, but the games I WANT to play aren’t on the system(I don’t own a PC).