• @[email protected]
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    49 months ago

    You can get lower latency with vulkan then with opengl. I remember some emulators (gamecube?) talk about why they implemented vulkan.

    • @[email protected]
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      39 months ago

      That sounds plausible. I’m sure having the lowest possible latency was their goal. There are multiple popular rust libraries aiming to provide zero cost abstractions over a common subset of the metal, vulcan and dx12 APIs, but I’ve never actually used one.