- cross-posted to:
- technology
- cross-posted to:
- technology
Tyler Perry Puts $800M Studio Expansion On Hold After Seeing OpenAI’s Sora: “Jobs Are Going to Be Lost”::Tyler Perry is raising the alarm about the impact of OpenAI’s Sora on Hollywood.
Tyler Perry Puts $800M Studio Expansion On Hold After Seeing OpenAI’s Sora: “Jobs Are Going to Be Lost”::Tyler Perry is raising the alarm about the impact of OpenAI’s Sora on Hollywood.
“Sora, regenerate $Scene153 with $Character looking at $OtherCharacter. Same Style.”
Or “Sora, regenerate $Scene153 from time mark X to time mark Y with $Character looking at $OtherCharcter. Same Style”.
It’s a new model, you won’t work with frames anymore you’ll work with scenes and when the tools get a bit smarter you’ll be working with scene layers.
“Sora, regenerate $Scene153 with $Character in Layer1 looking at $OtherCharacter in Layer2. Same Style, both layers.”
I give it 36 months or less before that’s the norm.
I agree, I don’t think people realise how early into this tech we are at the moment. There are going to be huge leaps over the next few years.
Or just “take the frame and replace the head with the same face pointed a different way”.
This seems like a fundamental misunderstanding of how generative AI works. To accomplish what you’re describing you’d need:
The whole system would need to be able to rewind to specific trouble spots, correct them, and still generate everything that comes after unchanged. We’re talking orders of magnitude more complexity and difficulty.
And in the meantime, artists creating 3D assets the regular way would suddenly look a lot less expensive and a lot less difficult.
If all you have is a hammer, everything looks like a nail. Right now, generative AI is everyone’s really attractive hammer. But I don’t see it working here in 36 months. Or 48. Or even 60.
The first 90% is easy. The last 10% is really fucking hard.