• @[email protected]
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    151 year ago

    Dungeon Master culture is knowing the next attack will almost definitely knock a PC, but making it anyway. While internally screaming and praying for a nat 1.

    • @[email protected]
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      21 year ago

      Or doing your best to cut your PCs a break so they don’t get wiped, but they still can’t get a roll higher than a 6…

      • @[email protected]
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        31 year ago

        As a player, I hate the feeling that the DM is nerfing an encounter. As a DM, I hate the feeling that I’m steamrolling the players.

        I’m a complicated person.