Another indie tactics game inspired by x-com, there was a successful formula early in my generation, and it’s been replicated a couple times, errr, I mean it has “inspired” a few games.
OK. Also, over saturation can be too much. I am a tactics fan myself, and over the last years it seems like there have been a growing number of them. Maybe it’s nothing unusual. I’ve been caught up in the hype of one or two (Empire of Sin). Now I just find them on my own time. Latest one I’m currently playing is Hard West. I thought about walking away from it a couple times, but it’s pretty neat. Maybe it’s in part because the map reminds me of old Fallouts or something!
Oh I absolutely agree it’s being over saturated, and too many of them don’t want to innovate anything in the genre, just to get a cut. That means the good ones are drowned in a sea of competition and innovation is even less likely to be able to be acknowledged
Another indie tactics game inspired by x-com, there was a successful formula early in my generation, and it’s been replicated a couple times, errr, I mean it has “inspired” a few games.
OK. Also, over saturation can be too much. I am a tactics fan myself, and over the last years it seems like there have been a growing number of them. Maybe it’s nothing unusual. I’ve been caught up in the hype of one or two (Empire of Sin). Now I just find them on my own time. Latest one I’m currently playing is Hard West. I thought about walking away from it a couple times, but it’s pretty neat. Maybe it’s in part because the map reminds me of old Fallouts or something!
Oh I absolutely agree it’s being over saturated, and too many of them don’t want to innovate anything in the genre, just to get a cut. That means the good ones are drowned in a sea of competition and innovation is even less likely to be able to be acknowledged