@[email protected] to [email protected]English • 9 months agoBuilding Better Movement in Godotnishchalb.github.ioexternal-linkmessage-square4fedilinkarrow-up133arrow-down10cross-posted to: [email protected][email protected]
arrow-up133arrow-down1external-linkBuilding Better Movement in Godotnishchalb.github.io@[email protected] to [email protected]English • 9 months agomessage-square4fedilinkcross-posted to: [email protected][email protected]
minus-square@thantiklinkEnglish1•9 months agoIt feels like deceleration is very slidy in your example video though. Like you have socks on a tile floor and you’ve decided to stop and slide.
minus-square@[email protected]OPlinkfedilinkEnglish1•9 months agoAh I see what you mean. I may have the time it takes to stop too high for the example, but it’s configurable.
It feels like deceleration is very slidy in your example video though. Like you have socks on a tile floor and you’ve decided to stop and slide.
Ah I see what you mean. I may have the time it takes to stop too high for the example, but it’s configurable.