- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
- yuzuemulator
- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
- yuzuemulator
This also includes ceasing development and destroying their copies of the code.
The GitHub repo page for Yuzu now returns a 404, as well. In addition, the repo for the Citra 3DS emulator was also taken down.
As of at least 23:30 UTC, Yuzu’s website and Citra’s website have been replaced with a statement about their discontinuation.
Other sources found by @[email protected]:
- https://gbatemp.net/threads/yuzu-emulator-shutting-down-paying-nintendo-2-4-million-in-lawsuit-settlement.650039/
- https://www.gamesindustry.biz/nintendos-yuzu-lawsuit-puts-emulation-in-the-spotlight-opinion
- https://www.ign.com/articles/nintendo-says-tears-of-the-kingdom-was-pirated-1-million-times-pre-release-in-lawsuit-against-emulator-creator
There is also an active Reddit thread about this: https://www.reddit.com/r/Games/comments/1b6gtb5/
Nintendo isn’t arguing against emulation itself, they’re challenging Yuzu on the anti-circumvention part of the DMCA. There isn’t precedent for going against emulators using that yet AFAICT; Sony v. Bleem is entirely unrelated.
I’m not talking about that. I’m talking about Universal City Studios, Inc. v. Reimerdes/Universal City Studios, Inc. v. Corley and others.
I don’t think that applies in this case since DeCSS was unambiguously and primarily designed to strip DRM (with interoperability as a consequence), while Yuzu was primarily designed to emulate a system (with DRM “circumvention” as a consequence).
They put features into yuzu to specifically decrypt games (if you provide a key), it’s the same thing.