• @[email protected]
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    528 months ago

    If these guys were making money off their emulator then it’s not surprising in the least that Nintendo gutted them.

    Three trick to being a parasite is that you can’t attract the hosts attention in any way. If you start eating the hosts food they goanna swat you.

    • sebinspace
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      -438 months ago

      What kinda fucken bootlicky head-ass take is that?

      • @[email protected]
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        328 months ago

        It’s just how the world works mate. Call me names all you like but any company is going to sue you if you start making money off their IP.

        • @[email protected]
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          -9
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          8 months ago

          Not really. I run a smaller emulation project (based out of Canada and have paid my fair share in preemptive lawyers who have all told me despite taking literally zero donations, the not for profit I set up can be can be sued for $$$ per player/download I get

          • @JamesFire
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            98 months ago

            Yeah but you don’t have money to sue for

            • Carighan Maconar
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              38 months ago

              Yeah in that case they could shut you down, but they couldn’t sue you for recompensation.

          • @[email protected]
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            28 months ago

            Well yeah but the existence of a not-for-profit means that there’s some kind of benefit being provided to some class of people. If someone elses IP is involved in that and you’re not paying for it then they might give you a cease and desist even if there’s no money.

              • @[email protected]
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                08 months ago

                I don’t care very much. You’re the one telling the story but not providing any information.

                The existence of a not-for-profit implies there’s some value somewhere. If there’s no value then you don’t need the structure.

                Tell any lawyer or CPA that you have a not-for-profit involved in intellectual property infringement and they will tell you the NFP is liable on that basis.

                • @[email protected]
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                  18 months ago

                  Thanks again for your inaccurate comment. I’m not sure why you insist on telling me to ask lawyers about things I literally said I paid lawyers for in my parent comment.

                  I’ve talked with lawyers who helped me navigate the subject, and spent over 1,000$ in fees to do so. What you said again, is false. Having a not for profit means neither myself nor my contributors can be easily punished directly for our work (excluding some logic about piercing the corporate veil, which is highly unlikely). The whole idea of legal entities is so they can take the legal risk and fall for risky business activities. The not for profit may fold and go bankrupt if sued, but that outcome is hundreds of times better than me being personally sued.

      • Carighan Maconar
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        128 months ago

        It’s how legality in regards to something like emulators works. Emulation is not illegal, but profiteering from games being ripped and played without a legal license is. Which Yuzu did.

        • Natanael
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          18 months ago

          No, that’s also not how it works. Reverse engineering and making a profit from your clone is legal. Breaking DRM for compatibility reasons is in fact exempted and legal too. Nintendos argument is that they broke DRM for piracy, but the tools can still be legal and legal precedence supports that

      • @BedInspector
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        118 months ago

        I think it’s pretty accurate. Nintendo is super protective of their IP and they don’t like others profiting from it in any way.

        • sebinspace
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          18 months ago

          Bleem was also paid software. I think people are forgetting that, at the time, downloading software over the Internet wasn’t super common. Software was distributed with discs. In a box. At the store. Which sold things. For money.