• Tedrow
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    79 months ago

    I don’t see them rolling out major buffs. They are being very careful to avoid power creep. All the people that want Helldives to be a walk in the park are playing the wrong game. Also they can just lower the difficulty and be fine.

    • @[email protected]
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      79 months ago

      You can’t just lower the difficulty and progress though, mats are difficulty gated and with how absolutely gross and ridiculous the player base got (5 missions in a row getting kicked right at extraction) I only solo. :(

      • @dlpkl
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        39 months ago

        Easy solution, just be the host

      • @Zahille7
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        39 months ago

        I haven’t played the game but damn, that’s shitty.

    • @Graphy
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      49 months ago

      Twenty bucks there’s gonna be a big ol post that gets a lot of attention for adding +1 round to ten different guns a month from now.

      I’m not sure where you’re getting the “blank wants blank to be blanker” vibes from but you go off.

      I personally love the difficulty and to me this is just Nazi Zombies in a reskin. Where the harder difficulties are higher waves… so you’ve gotta run a train, your guns are really only for panic situations, and sometimes the train catches up to you before you grab your packed gun, so you lose it.

      • Tedrow
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        -19 months ago

        That’s wasn’t directed at you directly, that’s why I said lots of people and not you. I’ve just seen a lot of people complaining about it.

        I generally agree with your take. I just don’t think they will do a significant buff to anything they debuffed any time soon. I think they are trying to push the players to be more versatile.