@[email protected] to [email protected]English • 9 months agoWith gaming's internet usage climbing, how do internet providers keep up?www.eurogamer.netexternal-linkmessage-square20fedilinkarrow-up146arrow-down15
arrow-up141arrow-down1external-linkWith gaming's internet usage climbing, how do internet providers keep up?www.eurogamer.net@[email protected] to [email protected]English • 9 months agomessage-square20fedilink
minus-square@[email protected]linkfedilinkEnglish15•edit-29 months agoJust use delta transfer, and compress for transit and decompress on the host during install like steam does. Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.
minus-squareDerGottesknechtlinkfedilink0•9 months agoI was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.
minus-square@[email protected]linkfedilinkEnglish5•9 months agoYeah but if you decompress on install then you’re not loading compressed textures.
minus-square@[email protected]linkfedilink0•9 months agoBut you’re still using the same amount of disk space
minus-squarefemtechlinkfedilink1•9 months agonot for the transfer which is what the ISP’s are crying about.
minus-squareDerGottesknechtlinkfedilink2•9 months agoYes, but the first comment asked why games are so huge o the harddrive.
Just use delta transfer, and compress for transit and decompress on the host during install like steam does.
Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.
I was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.
Yeah but if you decompress on install then you’re not loading compressed textures.
But you’re still using the same amount of disk space
not for the transfer which is what the ISP’s are crying about.
Yes, but the first comment asked why games are so huge o the harddrive.