Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
  • kamen
    link
    228 months ago

    Yep, easy as that, just that each method takes months.

      • kamen
        link
        28 months ago

        Yeah, that part is a bit iffy, but managers and product owners will believe it.