Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
  • @AnUnusualRelic
    link
    5
    edit-2
    9 months ago

    Just port Steam to the Nintendo PlayStation.