• @RightHandOfIkaros
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    6 months ago

    Developers finally waking up to realize that games on more devices == more possible sales.

    • @[email protected]
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      26 months ago

      Yet it took Valve and Apple bending over backward to make playing games on Linux and macOS practical. And yet we still get very little testing until day 1 launch.

      What’s even more appalling is delayed PC releases in general, even for non-exclusives. It should be the other way around since it’s more work to optimize for console.

      So they’re learning, I guess, but in a really odd way.