• @[email protected]
    link
    fedilink
    English
    -309 months ago

    PS5 does stuff PC still doesn’t.

    It’s not enough for me to buy games there first, but mostly because of Steam Deck. Even though PC supports pcie4 as well, the fact that it’s a standardized hardware feature with built in hardware decompression means games can rely on proper loading bandwidth.

    • @jeeva
      link
      English
      189 months ago

      Like what?

      • @[email protected]
        link
        fedilink
        English
        -279 months ago

        I said it in that post.

        There is no comp on PC for the loading capability the PS5 has. You can’t stream in a world from SSD on PC like you can on PS5.

        • @Zehzin
          link
          English
          16
          edit-2
          9 months ago

          Even if we were in a world where PCIE 4.0 SSDs faster than PS5’s internal SSD (and 5.0s that are twice as fast that are launching this year) didn’t exist, what is the PS5 doing with all that speed that couldn’t be done on PC?

          If you want to say the PS5 and Xbox Series consoles punch above their price bracket, that’s very true, specially at launch; but no console has been more capable than a contemporary PC since the Xbox 360 (or arguably the PS3)

          • @[email protected]
            link
            fedilink
            English
            -179 months ago

            It’s not the hardware that’s the problem. (Though again, the built in hardware decompression matters too.) It’s the PC libraries for loading being dogshit. Loading speeds on PS5 with everything identical blow doors off of PC.

            And again, I already answered the question in the post you’re replying to. You can stream the much higher quality game from disk in real time.

            • @criticalinvite
              link
              English
              189 months ago

              Didn’t digital foundry report that pc was slightly faster at loading h:fw?

              • @Zehzin
                link
                English
                39 months ago

                I think that as long as a game doesn’t use DirectStorage GPU decompression and you have a good enough CPU to compensate it should be faster.

                • @criticalinvite
                  link
                  English
                  29 months ago

                  There was a really good interview with nixxies where they went into a lot of detail about what they did, but it was basically as you said.

            • @Zehzin
              link
              English
              7
              edit-2
              9 months ago

              “with everything identical”? Yeah if you had a low end PC it wouldn’t be very good.

              • @[email protected]
                link
                fedilink
                English
                -119 months ago

                The point is that the settings don’t matter. You can’t match the load performance of the PS5 on PC.

                This will likely eventually change. But right now the PS5’s storage stack actually gives cutting edge performance, and it’s what makes seamless loading screen free traversal, including fast travel anywhere, possible in current, demanding games.

                • @[email protected]
                  link
                  fedilink
                  English
                  139 months ago

                  I don’t think that is true? If you had a high end nvme drive you beat ps5 load times on every port released… Since the PS5 came out?

                • @Zehzin
                  link
                  English
                  12
                  edit-2
                  9 months ago

                  Is that the same magical loading that Ratchet and Forbidden West DLC had that made it impossible to run anywhere else but then it came to PC where it runs better?

            • im sorry i broke the code
              link
              fedilink
              English
              59 months ago

              It’s not enough for me to buy games there first, but mostly because of Steam Deck. Even though PC supports pcie4 as well, the fact that it’s a standardized hardware feature with built in hardware decompression means games can rely on proper loading bandwidth.

              holy ignorance

        • @[email protected]
          link
          fedilink
          English
          99 months ago

          Do you mean its ability to stream data directly from the SSD to the GPU without the CPU being involved? Because PCs can do the same thing these days.