• @[email protected]
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    8 months ago

    I mean if it actually had good diverse gameplay per character and allowed us to obliterate our surroundings I could see it having a player base for a bit. Trying to balance it would be a nightmare for whatever team was tackling it.

    • @[email protected]
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      28 months ago

      Any good Marvel game should definitely have heavily destructible environments.

      And they need to model different kinds of destruction too, from explosions to melting to being warped or having portions teleported away.