I’m looking for recommendations on high quality open source games to try. Some of my favorite games I’ve played recently are Factorio, Kerbal Space Program, and Outer Wilds, but I’m willing to try many kinds of games (besides FPS).

  • Baŝto
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    48 months ago

    Games originating in modding communities:

    • 0ad
    • SpringRTS
    • OpenRA (total conversion mods required)
    • OpenTTD
    • The Dark Mod (Mod for DOOM 3, but is not FPS)

    Games that are also sold on app stores, steam etc:

    • shattered pixel dungeon
    • mindustry
    • keeperrl (only ascii version is free and I don’t know how playable it is in that state)

    Games that are around for quite some time or gained quite a community around it at some point:

    • The Battle of Wesnoth
    • Cataclysm: Dark Days Ahead
    • BrogueCE (animated ascii graphics)
    • Minetest
    • Super TuxKart
    • Super Tux
    • Hedgewars

    Open sourced commercial games:

    • Castle Doctrine
    • Warzone 2100
    • Soldat
    • Astromenace

    Though for those who are more engines (SpringRTS and minetest) the quality really depends on the mods you are playing.


    Some stuff I just found and never played myself:

    • Catburglar
    • Roboden

    Open sourced commercial games:

    • Charge Kid
    • duelyst
    • Super Lemonade Factory
    • OpenClonk
    • Seven Kingdoms

    Assets are unfree but freely accessible:

    • Cendric2 (nc-nd)
    • Star Ruler (nc without music)
    • Cart Life (freeware)
    • Postal (freeware)
    • Pocket Island (nc-sa)
    • Strange Adventures in Infinite Space (nc)

    I’m not sure about whether these games got 100% FLOSSed or still require bought assets:

    • BYTEPATH

    A special case because these use CC BY-NC-SA even for source code, which is effectively unfree. They are ports of older Mac games, but most are 3D:

    • Mighty Mike
    • Cro-Mag Rally
    • Bugdom 1
    • Bugdom 2
    • Billy Frontier
    • Nanosaur 1
    • Nanosaur 2
    • Otto Matic

    The “problem” with the open source game landscape is, that a lot of games are either focused on multiplayer or have randomly generated worlds, because that developers can play that too. There are games with single player story line, I think open sourced commercial games are doing a bit better with this. Commercial open source games that are open source from the beginning are a newer development.