I haven’t stopped playing Overwatch since it came out, still getting on with friends 2 or 3 nights a week and putting in a few hours (and I’m still awful lol). I also still log on to Battlefield 1943 from time to time to get in a few matches.

I also collect retro games so there is a good bit of time there. If anything I’ve struggled to find new games that I’d want to play more than something older and cheaper. I just picked up Dark Messiah for like 2 bucks and its amazing, hard to justify a $60-70 purchase when you can find deals like that on older but still great games.

I saw a lot of the playtime goes to still updated online games like Fortnite and Apex, but I wonder if part of it is that as time goes on there is a bigger pool of games to play. Sure there will always be cutting edge graphics and gameplay, but many people wouldnt be able to tell which indie dropped in 2010 and which dropped in 2024.

  • @Lycist
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    38 months ago

    Its def 2 games mashed into one. The train/ship gameplay and the narrative. Both are mostly separate things. I don’t mind though, its a blast. Its creepy and convoluted in all the best ways.

    I think I’m 70 or so hours into this playthrough, and I haven’t completed a single of the 4 maps yet.

    • @dumpsterlid
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      38 months ago

      I really think space sci-fi is so limited in the way it imagines space almost always in terms of giant voids of empty vacuums and in a general way that is hard to put into words, the aesthetics of modern space exploration and knowledge. Sure a sci-fi’s ships may be fantastical, but the space the ship is flying through is always the same void.

      I really like the idea of space not as the modern scientific understanding we have of it, but rather an extension of the sky into realms unknown, more a question of airships flying to impossible altitudes than a rocket ship traveling through empty space.

      Sunless skies definitely peaks my interest in that respect.

      • @Lycist
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        38 months ago

        Def. The paralaxed approach Sunless Skies takes to their background design leaves you stunned, even in areas where nothing’s going on. In the vast emptiness there is still crazy multi-tiered happenings going on below you.

        The artistic designs this game utilized blow me away constantly.