@Narann to NintendoEnglish • 9 months agoMario meets Pareto (Mario Kart build analyze)www.mayerowitz.ioexternal-linkmessage-square9arrow-up138arrow-down11
arrow-up137arrow-down1external-linkMario meets Pareto (Mario Kart build analyze)www.mayerowitz.io@Narann to NintendoEnglish • 9 months agomessage-square9
minus-square@BowserBasherlinkEnglish10•9 months agoVery lovely visual representation made there. However none of that helps when you get hit by three red shells, lightning and a Spiny shell on the last lap to go from 1st to 6th lol
minus-square@[email protected]linkfedilinkEnglish3•9 months agoIn the situation you are describing you’ll want to prioritize acceleration over top speed.
minus-square@slimerancherMlinkEnglish1•9 months agoargh I hate when you get multi-attacked like that. Specially when you are doing a perfect run, and it’s last lap of the last race!
minus-square@NarannOPlinkEnglish3•edit-29 months agoThat’s part of the contract when you take a gamepad to play MK: Are you really ready to be that guy?_
minus-square@[email protected]linkfedilinkEnglish2•8 months agoYou can minimize this by having a higher invincibility stat (another hidden stat that influences how many I-frames you get after spinning out).
minus-square@slimerancherMlinkEnglish1•8 months agoInteresting, didn’t know about that. Will look it up.
Very lovely visual representation made there.
However none of that helps when you get hit by three red shells, lightning and a Spiny shell on the last lap to go from 1st to 6th lol
In the situation you are describing you’ll want to prioritize acceleration over top speed.
argh I hate when you get multi-attacked like that. Specially when you are doing a perfect run, and it’s last lap of the last race!
That’s part of the contract when you take a gamepad to play MK: Are you really ready to be that guy?_
You can minimize this by having a higher invincibility stat (another hidden stat that influences how many I-frames you get after spinning out).
Interesting, didn’t know about that. Will look it up.