• @ampersandrew
    link
    English
    211 months ago

    If you can’t understand why some games can run at 60 and others can’t, then I can’t help you.

    • @[email protected]
      link
      fedilink
      English
      -211 months ago

      I completely understand it. Publishers want pretty graphics at all cost and give 0 time for developers to optimize it

      • @ampersandrew
        link
        English
        211 months ago

        Do you think Hellblade II could run on a NES, given infinite development time to optimize it?

        • @[email protected]
          link
          fedilink
          English
          011 months ago

          No clearly not but we’re talked about the latest console from Microsoft. Not saying it’s insanely powerful but it sure as shit ain’t weak or outdated hardware

          • @ampersandrew
            link
            English
            211 months ago

            Then you can acknowledge that there are limits to what video games can run on a given set of hardware, regardless of optimization. There’s been diminishing returns in graphics processing since the beginning of time. In order to get to that next step of realism, it’s going to cost more than it took the last time we saw a similar leap.