• @[email protected]
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    -29 months ago

    I completely understand it. Publishers want pretty graphics at all cost and give 0 time for developers to optimize it

    • @ampersandrew
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      29 months ago

      Do you think Hellblade II could run on a NES, given infinite development time to optimize it?

      • @[email protected]
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        09 months ago

        No clearly not but we’re talked about the latest console from Microsoft. Not saying it’s insanely powerful but it sure as shit ain’t weak or outdated hardware

        • @ampersandrew
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          29 months ago

          Then you can acknowledge that there are limits to what video games can run on a given set of hardware, regardless of optimization. There’s been diminishing returns in graphics processing since the beginning of time. In order to get to that next step of realism, it’s going to cost more than it took the last time we saw a similar leap.