• @[email protected]
    link
    fedilink
    English
    -27 months ago

    I completely understand it. Publishers want pretty graphics at all cost and give 0 time for developers to optimize it

    • @ampersandrew
      link
      English
      27 months ago

      Do you think Hellblade II could run on a NES, given infinite development time to optimize it?

      • @[email protected]
        link
        fedilink
        English
        07 months ago

        No clearly not but we’re talked about the latest console from Microsoft. Not saying it’s insanely powerful but it sure as shit ain’t weak or outdated hardware

        • @ampersandrew
          link
          English
          27 months ago

          Then you can acknowledge that there are limits to what video games can run on a given set of hardware, regardless of optimization. There’s been diminishing returns in graphics processing since the beginning of time. In order to get to that next step of realism, it’s going to cost more than it took the last time we saw a similar leap.