Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

  • @pycorax
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    172 months ago

    Considering Epic is funding Godot iirc, I’m sure they’re more than happy with their competitor shooting themselves in the foot.

      • @pycorax
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        72 months ago

        Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.