- cross-posted to:
- apple_enthusiast
- [email protected]
- cross-posted to:
- apple_enthusiast
- [email protected]
cross-posted from: https://lemmy.world/post/14398634
Unfortunately I was proven to be right about Riley Testut. He’s yet another greedy person barely batter than Apple. After bitching to Apple to remove GBA4iOS from the App Store he’s now leveraging Delta to force people into his AltStore.
Delta has finally made its way to the App Store. Additionally, the Delta developer has also published their alternative marketplace, AltStore, in the EU today.
If you’re in the EU you’ll only be able to get Delta on the AltStore and that requires:
This is complete bullshit he could’ve just launched Delta on the App Store in Europe as well but he decided not to.
Thanks Riley Testut for being a dick to the people that actually forced Apple into allowing alternative app stores in the first place.
Github issue related to this dick move: https://github.com/rileytestut/Delta/issues/292
Do you have experience with it? Isn’t RetroArch a frontend to another solutions? How does that play in iOS? Does it come with the other code compiled and bundled? How does it get around the fact that in iOS it can’t just launch another executable for xyz?
I only use RetroArch on PC, so I don’t know how it works on iOS, but I will assume will be identical to the console versions, which already have all the cores included on the emulator (on PC they are downloaded individually).
I wouldn’t call it just a front end, it’s much more than that, and it has a great integration. Also the devs seem to focus a lot on the emulation accuracy.
According to this it as it currently stands you’ve to download all the core, compile than and bundle them with the App. This is very likely to pass the App Store checks depending on a few details.