• @thorbot
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    7 months ago

    Yeah, you still don’t understand that a portable device has a battery and concessions must be made in order to maximize its battery life.

    Edit: downvote me all you like but the lifetime sales of the Switch speak for themselves.

    • @[email protected]
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      87 months ago

      Yeah I shoot for solid 60s on my portable steam deck too. I get better battery with lower settings anyway, and the potential benefit from artificially capping fps is negligible to me.

      Being able to play a little bit longer isn’t all that enticing when the experience is on par with a struggling switch lite.

    • @_sideffect
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      77 months ago

      Hm… I guess you haven’t heard of the steam deck

      • @thorbot
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        -57 months ago

        I own one, and if I don’t throttle the FPS to 30 I get like 1 hour out of it. My point still stands

        • @_sideffect
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          37 months ago

          If you think your point still stands, good for you. But you’re still wrong

          • @thorbot
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            07 months ago

            deleted by creator

    • @accideath
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      47 months ago

      Mario Odyssey runs at 60fps. Why can’t a graphically less intense game that was originally made for a console that is now over 20 years old? A console, that can also be emulated on a raspberry pi or any phone, really. This really shouldn’t be a noteworthy battery life hit. Even less so when the switch is docked…