The Picard Maneuver to GamingEnglish • 7 months agoHow times changeimagemessage-square74arrow-up1434arrow-down143
arrow-up1391arrow-down1imageHow times changeThe Picard Maneuver to GamingEnglish • 7 months agomessage-square74
minus-squareRefurbished RefurbisherlinkfedilinkEnglish12•7 months agoAt 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
At 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
Interesting.