As found on the Steam community page

  • Harold_Penisman
    link
    English
    2228 days ago

    I don’t know much about Helldivers. Why the sudden spike in negative reviews?

    • Berttheduck
      link
      fedilink
      English
      5528 days ago

      They (Arrowhead + Sony) decided to make ps plus sign in mandatory on pc, a change as it was optional since release. Ps plus is not available in like 2/3rds of the planet.
      Thereby locking out loads of people who have been brought the game.

      • Chozo
        link
        fedilink
        4127 days ago

        They (Arrowhead + Sony) decided to make ps plus sign in mandatory on pc

        Just to clarify, PS Plus is not required to play Helldivers 2 on PC. PS Plus is the upgraded, paid version of the PSN subscription. A free PSN account (which is not the same as a PS Plus account) is required.

        I know I’m nitpicking, but this is a big issue at the moment for a lot of players, and I want to make sure everybody’s making a properly educated decision with their money.

        • @fluckx
          link
          English
          827 days ago

          Lmao if they required a PS plus sub that would actually be hilarious :')

      • @[email protected]
        link
        fedilink
        English
        2628 days ago

        And forcing an account on PC players that bought it through steam, which has no need for their servers to collect even more data.

        A simple google search shows Sony’s inability to keep any of their user data secure, so it only adds yet another avenue of your PII to be leaked and abused by third parties.

      • @Soup
        link
        English
        2328 days ago

        “Everything was working fine and we couldn’t have that, now could we?”

      • @[email protected]
        link
        fedilink
        English
        527 days ago

        It was stated on the steam page that it required a psn account from before the release. It was disabled during launch week because of technical issues.

        • @[email protected]
          link
          fedilink
          English
          7
          edit-2
          27 days ago

          Aka they knew we’d lose our minds during the server issues and everything if logging in and waiting on PSN approval was required also.

      • @ours
        link
        English
        427 days ago

        And Sony going full Sony with their cheeky comment suggesting between the lines to violate their own terms suggesting players can register while “on vacation” to one of the supported countries.

        From the company that can’t make a good movie with the Spider-Man IP and gave us Morbius and Madame Web… More brilliant decisions.

      • @[email protected]
        link
        fedilink
        English
        228 days ago

        They (Arrowhead + Sony)

        Pretty sure Arrowhead had nothing to do with it. Why would they give a shit?

        • @[email protected]
          link
          fedilink
          English
          12
          edit-2
          28 days ago

          Arrowhead made the deal with Sony to have them handle publishing (customer support, server infrastructure, etc) while Arrowhead gets to focus on developing the game. Part of this deal was a requirement for players to have/use a PSN account.

          Arrowheads CEO knew of this requirement at least 6 months prior to release (by his own admission) but bypassed it temporarily to get the game out.

          At the same time, Sony as the publisher allowed the game to be sold in regions that don’t support the PSN network; meaning players/customers in those regions are now locked out of the game they’ve purchased. Sony could relax this requirement, even just limited to those that purchased before the requirement was enforced, but so far they have not.

            • @[email protected]
              link
              fedilink
              English
              6
              edit-2
              27 days ago

              It was Arrowheads decision to disable/not implement the PSN integration, despite knowing well in advance of release it would be required to fulfill their contractual obligations.

              It was also Arrowheads decision to partner with Sony, while knowing the terms of that agreement included a requirement to implement PSN integration.

              • @[email protected]
                link
                fedilink
                English
                -127 days ago

                It was also Arrowheads decision to partner with Sony

                You’re intentionally misrepresenting the situation. You can choose to partner with another company. That doesn’t mean everything you agree to was your decision. You know this, I know this , everyone knows and understands this, you’re just playing mental gymnastics so you can throw them under the bus.

                • @[email protected]
                  link
                  fedilink
                  English
                  227 days ago

                  No, I’m not.

                  I’m also not saying Arrowhead is entirely responsible for the situation.

                  As I stated above; Sony, as the publisher, was responsible for allowing sales in regions they could not service.

                  Sony could also relax their requirements, but despite our distaste, aren’t obliged to.

                  Arrowhead is not faultless either. They created a partnership, signed an agreement and did not follow through with their side of said agreement. They should have had PSN integration working before release, but they didn’t.

                  Sony isn’t the ‘bad guy’ for wanting what was agreed to. Though they should have been more diligent on the distribution end. (and should 100% be responsible for refunds in regions they can’t service).

                  • @[email protected]
                    link
                    fedilink
                    English
                    -227 days ago

                    Yes, you are. We were not discussing responsibility. Or fault. No one said anything about Sony or Arrowhead being completely responsible or without responsibility.

                    We were discussing whose decision it was. And it was entirely Sony’s decision.