• @[email protected]
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    607 months ago

    like when the collective world went outside at the same time when Pokemon Go launched. Our quiet downtown area was amazing to walk through. all those people.

    • AFK BRB Chocolate
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      167 months ago

      Kind of a shame that the pandemic was so soon after. I wonder how much it affected the game’s popularity.

      • The Octonaut
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        527 months ago

        It was 3.6 years after? And it was pretty dead at that point. Like it was popular with a core group who were making Niantic and TPC tons of money, but the phenomenon was dead by the anniversary.

        • @ArgentRaven
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          177 months ago

          It died in my area when they dropped the amount of spawn nodes to the point where you couldn’t really walk around. You had to drive pretty far at that point, and that kill let most people’s enthusiasm.

          I don’t know if it was complaints by local businesses or what, but after that I never saw large groups walking around again.

      • Snot Flickerman
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        387 months ago

        Niantic was already killing interest in the game long before COVID wrecked it up a good bit, and they haven’t let up on pissing off the Pokemon Go gaming community since.

        • @[email protected]
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          167 months ago

          Niantic gives zero fucks about “the community” and really only care about the “whale” players that spend $$$ on the game.

        • AFK BRB Chocolate
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          67 months ago

          That’s a shame. I never played it. My kid did/does, but rarely.

      • @thirteene
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        67 months ago

        COVID hit and they released “play safe” features like remote raids and increased spawn radius. Then they started enshitification and striped features, raised prices, started starving players of resources and new features were pay gated. It’s still mildly popular but you need to join discord groups to raid.