• @[email protected]
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    56 months ago

    I think raytracing can improve graphics (especially lighting) without needing insane development resources to be thrown at it.

    In terms of simple pixel pushing though, I struggle to see much difference between last gen and this gen. The models and textures look almost identical. Only real difference is framerate.

    • @samus12345
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      06 months ago

      without needing insane development resources to be thrown at it.

      Just graphical resources, bumping everything back to 30fps again (for console peasants, anyway).