• @[email protected]
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    347 months ago

    It’s a simple strategy. Make games that are cheaper to develop but are critically acclaimed and make even more money. I’m surprised they didn’t decide to do this sooner.

    • Tedrow
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      447 months ago

      This is a response to them closing down several studios. Including one that made a smaller game that gave them prestige.

    • @optissima
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      97 months ago

      Actually the strategy is simpler than that: Make games in a monopolized market so even if it’s not critically acclaimed you own the block.