• Scio
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      69 months ago

      Dunno, this feels a lot more Kojima to me…

    • Nexius_LobsterOPM
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      29 months ago

      Bethesda made this.

      I’m afraid I don’t get the reference.

      • @EdibleFriend
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        159 months ago

        A lot of screwy things happen in Bethesda games, like skyrim, especially with NPC’s. It would be very on brand in a Bethesda game to be walking along and see two NPC’s just hovering 100 feet in the air talking.

      • gullible
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        59 months ago

        Bethesda is notoriously terrible at physics and this could be a cutscene of theirs.

      • @[email protected]
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        39 months ago

        “I quite like the way it looks from up here” - “ yes I do tend to find it mildly conducive to a certain kind of perspective”

        • @[email protected]
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          39 months ago

          In my head they’re just so caught up in the conversation that they didn’t notice the hill they were walking had crested, so they continued on the same upward trajectory.