• @Valmond
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      48 months ago

      I remember some fighting game on the PlayStation where you could deactivate the bounce. Around 96 I guess.

      • @disguy_ovahea
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        78 months ago

        Yup. There were “age” sliders on DoA 1 and 2 that only affected the amount of bounce. lol

  • Scratch
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    328 months ago

    But…. Why? They moved too fast to notice!

  • the_weez
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    268 months ago

    I don’t think that’s correct, but I don’t know enough about the history of tiddy physics in games. Pretty sure SNK was on the ground floor with Fatal Fury 2.

      • the_weez
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        158 months ago

        That’s a cool video, but my point still stands. Fatal Fury 2 was released in 1992. And Dead or Alive was also released before half life.

        • @Potatos_are_not_friends
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          138 months ago

          If there were tags on lemmy, I want to tag you “jiggle boobs historian”

          • the_weez
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            78 months ago

            At first I was not ok with this. Now I kinda want it on my tombstone.

          • @TrickDacy
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            38 months ago

            If you use boost for Lemmy, you could do exactly that

      • @Potatos_are_not_friends
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        28 months ago

        That was really cool! There was a lot of trivia in that video I never knew about.

        Like how the assassins don’t throw grenades if you’re not looking at them.