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That was a lot of fun to watch. I had no idea what changes would happen when PI was modified.
I extracted that link from the video that talks about non-euclidean geometry in games.
https://zenorogue.medium.com/non-euclidean-geometry-and-games-fb46989320d4
Hah, there’s still about 1,100 different projects still using the wrong value of Pi: https://github.com/search?q=3.141592657&type=code