• @moakleyOP
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    685 months ago

    This is my first ever Lemmy post. My comics did alright on reddit, so I figured I’d try them out here.

  • @CaptPretentious
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    265 months ago

    That’s the problem with a silent protagonist. Orpheus never had a chance waiting for you to speak up.

  • teft
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    135 months ago

    I like when Karlach transforms. Alternatively I like when no one transforms and you use Gale as a nuke to save everyone.

    • Björn Tantau
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      75 months ago

      Is that possible? Can you have Orpheus and everyone else remain tentacle free if you have Gale in your party?

      • teft
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        5 months ago

        Yes, everyone stays tentacle free. You have to make certain choices and have gale ok with becoming a bomb but other than that yes everyone lives except the emperor and gale.

        Edit: For anyone who wants to see this here is how I remember doing this ending:

        Act 3 & Ending spoilers

        spoiler

        Step 1 make sure you have the hammer to free orpheus

        step 2 tell Emperor to fuck off

        step 3 open orpheus’ orb

        step 4 tell orpheus there is a way without him sacrificing himself and no on needs to transform

        (there might be an option to talk to Gale here to make sure he’s cool with going boom but I don’t recall 100%)

        step 5 get to the brain stem with Gale and company

        step 6 have a final convo with Gale and send him up

        Fin

        • teft
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          65 months ago

          This is act 3 nuke at the end of the game, not act 2 nuke.

    • teft
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      5 months ago

      deleted by creator

  • @makeshiftreaper
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    115 months ago

    It’s definitely unclear in BG3 but in actual D&D ceremorphosis kills the host and the mind flayer is formed from their body/mind/memories. So in Wyll’s case volunteering for transformation would be a bad idea because he would immediately go to Avernus to serve Mizora forever whereas if he lives he still has time to escape his pact. BG3 says that mind flayers don’t have a soul but the ones touched by the astral tadpoles do seem to retain their personalities. My interpretation is that BG3 ceremorphosis destroys the soul which is the only “true” death in D&D, so becoming a mind flayer guarantees you will never have an afterlife, which is a pretty big deal

    Anyway, best choice imo is Karlach. She’s dead regardless, it’s not clear where her soul is going, and this way she becomes a selfless hero and continues some form of existence