- cross-posted to:
- games
- cross-posted to:
- games
I prefer 60 fps. Give me 60fps in graphics mode and maybe i’ll switch. Until then performance mode is my jam.
Performance is 60?
I thought it was 120 and that’s why this part made no sense:
According to Cerny, while 25% of PS5 owners have a 120 fps-capable TV (with 10% owning VRR displays), a vast majority of PS5 players will choose a game’s performance mode if available – with 75% of all users opting for higher framerates at the cost of visual quality.
But yeah, if 25% have 120 displays and performance mode only gets you 60 in some games, that’s a lot who will upgrade
During Cerny’s presentation, he specifically talked about the compromise between 60fps performance mode and 30fps graphics modes, so it’s to get 60 fps that people are typically enabling performance mode for.
Looks like about a hundred hit 120fps
https://www.pushsquare.com/guides/all-ps5-games-running-at-120fps
They’ve finally seen the light. Just took several console generations until a console that started consistently delivered options above 30 happened. Now maybe they understand why PC gamers kept begging for PC ports to escape the 30 fps that was forced on them even if they owned a console.
What is performance mode?
Usually standard graphics at 60fps instead of ray tracing and stuff at 30fps
It’s like simplified graphics presets. There’s a system wide setting (though not every game that has the options follows it) to prefer either performance or better graphics, and devs are supposed to target a stable 60FPS on performance mode, but can crank up the graphics settings on the other mode.