• @Toneswirly
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    224 months ago

    Imagine citing cliff racers as a positive. Ya’ll forgot what Morrowind was actually like, huh?

    • Twinklebreeze
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      34 months ago

      I seem to remember cliff racers being there to encourage staying on the paths instead of levitating, but it’s been so long I could just be making that up.

      • @grue
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        54 months ago

        Pretty sure cliff racers were interminable on the ground, on the path, too.

        • Twinklebreeze
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          14 months ago

          Makes sense. I rarely walked in that game, so I wouldn’t really know.

      • @cryptiod137
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        24 months ago

        By Azura they are gaslighting themselves

    • @greencactusOP
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      14 months ago

      Well, Saint Jiub solved the problem luckily