Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.
In the Steamworks Developer post Valve said: “We’ve heard from more and more developers recently that they’re looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game.”
FYI - the owner of this site, gamingonlinux, was a mod on the [email protected] community until they were caught abusing their moderator powers. Then they deleted their account and complained on mastodon that it’s stupid design that mod logs are public. [Screenshot]
Instead, here’s a link to the official post https://steamcommunity.com/groups/steamworks/announcements/detail/4547038620960934857
The best thing that’ll come out of this is people will realize Easy and BattleEye are kernel-level on Windows. I know so many people who calls Vanguard a rootkit then go play all the other games.
I’ve been able to return some games based on news that they will be adding kernel-level anti-cheat. I’m glad Valve is doing this right.
Excellent
This will make filtering for games, which might run on linux much easier.