• skulblaka
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    23 hours ago

    My PS5 already spins its fans up loud enough to drown out the TV from clear across the room, so if they expect to create a device that runs PS5 games at comparable quality and also make it handheld, I don’t foresee this device actually being usable. The fans will be louder than any speakers they’ll want to fit in there and the thing will be the size and shape of a cinderblock.

    I could be wrong, and I have been before, but if I am this time I’ll be pretty surprised.

    • @slimerancher
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      35 hours ago

      I am in a similar boat. And it isn’t just Vita, they did same with PS VR and PS VR 2.

      If it isn’t their main home console, Sony can’t be trusted to support it with their first party titles.

      Going to wait for actual announcement and details to make up my mind about this, but don’t care about it in general, and I doubt there is much they can say about it that would make me buy it on day 1.

    • @[email protected]
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      28 hours ago

      Anything that isn’t a instant success gets dropped by sony faster than a hot potato. See: PS Vita, PSVR2.

  • @ampersandrew
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    98 hours ago

    I honestly don’t know how this is supposed to succeed unless it’s literally a handheld PS4, and even then, the market for that over a Steam Deck is likely minuscule.

    • @slimerancher
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      45 hours ago

      Even if it’s a handheld PS4, if it can’t play any latest PS5 games, then Sony would need to support it with games made specifically for it, and I don’t think they give enough output to support two systems.

      Steam Deck is supported by the huge steam library, so difficult to compete with it without good first party support.

      • @ampersandrew
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        25 hours ago

        If a game is low spec enough to run on a PS4, it typically has a PS4 version as far as I can tell, but maybe there are exceptions I haven’t kept up with. And in order to have a handheld PlayStation that doesn’t require its own versions of games like the Vita and PSP did in the past, the best they can really hope for is a PS4. That’s why this problem seems insurmountable unless they go the PC route like everyone else.

        • @slimerancher
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          14 hours ago

          I wasn’t talking about 3rd party, there are enough of them that will run on a PS4 level hardware as long as we don’t count new AAA. Problem is first party games. If there are no first party games, then on what basis can it compete with Steam Deck or upcoming Switch 2?

    • GHiLA
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      4 hours ago

      Steam Deck User base: “This shit doesn’t even play Duke 3D or neogeo” toss

      Sony don’t get that the entire reason I like my Deck is that it’s a swiss-army-knife for gaming.

  • @[email protected]
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    11 hours ago

    Fuck Sony. It’ll be garbage and they’ll do something moronic with it like most of their decision making the last 15 years.

    Vita owners will complain about memory cards, but they overblow that issue. It was a bit of an issue. THE issue was Sony forgot they had a handheld. They quit really giving a shit about it after only a year or two. They barely pushed it or pushed for games on it.

    The memory card complaints are just lemmings. The issue was bigger than that.

    • @[email protected]
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      28 hours ago

      Hopefully we don’t have a PSVR2 situation.

      Sony does have the best controller haptic system and that in a handheld could be great. I think that if the push into handhelds by Sony/Xbox to try and compete with Nintendo and the steam deck causes some smaller scale and fun games to be released, that would be a positive for the industry.

      • @JusticeForPorygon
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        27 hours ago

        I think if they wanna push the haptics in a handheld format they need to figure something out about the terrible battery life first

        • @[email protected]
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          14 hours ago

          Oh yeah that was at the forefront of my mind when writing that. A handheld would have the option of a much larger battery than in the dualsense, but there’s the question of how powerful this thing is expected to be and how much juice is required for that.

          I hope the haptics don’t go away, it’s the best new feature of the ps5 IMO.

  • @[email protected]
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    3813 hours ago

    Watch them enforce a proprietary storage device that is extremely overpriced sending the whole thing spiraling down into oblivion. Fingers crossed I’m wrong.

    • @Xanvial
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      27 hours ago

      Proprietary storage is Microsoft things now. Xbox series needs specific ssd to expand the storage, while PS5 can use any SSD that has enough speed

      • @[email protected]
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        45 hours ago

        It was a callback to the Vita (I have one) era with the stupidly priced proprietary expansion cards. I got a 16GB one, had to sell a kidney to get it.

    • rubikcuber
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      1312 hours ago

      And it will require a proprietary dock to plug it into a TV, but they’ll only produce something like 5% the amount of docks as consoles.

    • @[email protected]
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      1012 hours ago

      Hopefully, it will become a new incredible emulation platform when jailbroken, as the other two.

      • @[email protected]
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        912 hours ago

        for that it would have to be priced somewhere in the ball park of the steam deck and offer more compute power than that. i don’t see this from sony, i expect either a very expensive device marketed as as “premium” handheld or an iteration on their PlayStation Portal(?) streaming handheld.

        • @Viking_Hippie
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          39 hours ago

          PlayStation Portal(?)

          PSP actually stands for PlayStation Portugal.

        • L3ft_F13ld!
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          19 hours ago

          Plus, they want to compete with the Switch. So it’s not going to be good for any newer emulation. It is either going to be okay for a year or two and then struggle with its own games, like the current Switch or it’s going to be DOA because Sony can’t see and plan further than the tips of their fucking noses.

  • @Zoldyck
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    610 hours ago

    Within a few years the handheld market will mainly be between Switch 2 and Steam Deck 2. Competitors have to step up their game if they want to compete with these guys.

  • @PieMePlenty
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    510 hours ago

    What is interesting is that streaming gaming has not filled this market space and on device processing is still more favorable. If you think about it the ps5 streaming controller thing is already a portable ps5, they just have to move the processing to their servers. If anything, this tells us streaming is just not there yet for the vast majority and portable consoles will continue to do their own processing for the foreseeable future.

    • @[email protected]
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      25 hours ago

      The portal can’t stream from the cloud. It’s only able to remote play from your ps5 so it’s closer to a wireless display with a controller attached.

      • @slimerancher
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        15 hours ago

        They have just released a beta of streaming directly from cloud. Don’t know if there are any limitations, but if everything goes well, it may release officially in a few months.

    • MyTurtleSwimsUpsideDown
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      28 hours ago

      There are just to many restrictions on streaming. For local streaming you need to first, buy the original console and then buy additional hardware to stream to. And then you are still tied to a single network.

      For cloud streaming you need to have a reasonably fast and reliable internet connection which is just not conducive to many of the situations one would want a portable console for.

  • @Harrk
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    912 hours ago

    Remember when they tried that last time?

    Look, I actually liked the Vita but only after I got one second hand after putting it off for years. The overpriced memory cards didn’t exactly advertise the device well.