• qupada
    link
    fedilink
    724 hours ago

    Damn, that was a chonky update. 17GB download, 85GB of files touched.

    • @[email protected]
      link
      fedilink
      English
      1
      edit-2
      14 hours ago

      No official 3rd person mode so I’m not in any hurry to lose my mods like archive XL. I’ll jut wait until they work again (if they do that is). If you use mods, there is really no imminent need to update. If you think about it, everything they added (minus new passenger Johnny quips and bug fixes) mods already provided (car customization, extra V customizing options, photo mode features) what this update adds

      • @[email protected]
        link
        fedilink
        English
        111 day ago

        This article said:

        Developer CD Projekt Red announced on Monday its plans to hold a stream on Tuesday, December 10 to announce its plans for Cyberpunk 2077 Update 2.2.

        • skulblaka
          link
          fedilink
          English
          41 day ago

          Ah, I misunderstood what you meant. I took that to mean they had previously announced an update and then rolled it back, which would be news to me.

  • @ieatpwns
    link
    English
    21 day ago

    Did they add infinite dash jumping back?

  • @ManixT
    link
    English
    -31 day ago

    I loved the game when it first came out and decided to play again recently with the DLC and this patch is right in the middle of that run and I absolutely love the game all over again, but… Seriously? A bunch of photo mode crap? My biggest feature wish in this game is to be able to unbind the photo mode button.

    • hswolf
      link
      English
      315 hours ago

      I for one love photo mode, I take dozens and dozens of photos on most locations im doing gigs, it’s like a vlogger merc roleplay, so I appreciate the updates

      • @[email protected]
        link
        fedilink
        English
        17 hours ago

        Same here. My main wish for photo mode was more expressive body language choices, different, more naturalistic poses. Aiming option when a weapon is in hand. None of that was included unfortunately.

    • melroy
      link
      fedilink
      201 day ago

      That is impossible in software. Even if it was written in Rust ;P

    • @acosmichippo
      link
      English
      231 day ago

      are all the bugs ever gone from any game?

      • @[email protected]
        link
        fedilink
        English
        -26
        edit-2
        1 day ago

        Eventually: Yes.

        There are a finite number of bugs (or bug types rather, you could have infinitely many bugs from the same few lines of code) and it will take finite time to fix them all. You cannot know when you have fixed all of them though. But some games have gone above and beyond with fixing bugs, like Factorio where you will not encounter bugs without explicitly looking for them.

        • @Kelly
          link
          English
          261 day ago

          Allow me to summarise:

          Yes, but actually no

        • @acosmichippo
          link
          English
          81 day ago

          but also when you rework game mechanics, add content like expansions, etc there will be even more new bugs. it’s a moving target.

            • @Tattorack
              link
              English
              71 day ago

              Then you still won’t fix all the bugs. Time is your enemy, and new hardware and its requirements will introduce their own bugs.

              • @[email protected]
                link
                fedilink
                English
                120 hours ago

                Wouldn’t that be akin to adding new features? Adding support for previously unsupported (due to their lack of existance) hardware is a feature imo.

                Besides, while a program may eventually be bug-free, no modern computer has flawless hardware so creating a large program without bugs will always remain a thought experiment.

                The only possible reason to do it would be if an alien civilization were to demand producing such a program or else they’d destroy Earth (similar to Erdős’s thought experiment with finding Ramsey numbers). Perhaps with all of humanity’s resources and a few decades this could be done.

      • @[email protected]
        link
        fedilink
        English
        -231 day ago

        Well, I just played through Star Wars Outlaws and I didn’t have a single problem. I’m sure someone discovers bugs in the most stable games, but most games don’t have noticeable bugs years after release.

    • @[email protected]
      link
      fedilink
      English
      423 hours ago

      I played a year ago, I don’t remember seeing a bug. Yes actually, I was softlocked once, now that I think of it

      • @DampCanary
        link
        English
        1
        edit-2
        9 hours ago

        current ones I notice: dissapearing(temporary game restart recovers them) saves from load/save menu, player glitches (releasing ladder allows for brief 3rd person view), vehicles dissaperaing near player