My dad painted me the A bomb site in Dust2 and it looked pretty good so I’m fishing for new ideas 😆

  • Björn Tantau
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    3722 days ago

    Where is “posting a screenshot of the games I’m playing” guy when you need them?

  • @[email protected]
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    1422 days ago

    Anything from Journey, but especially at dusk before you jump down into the dark area or the very end

    The area with the giant metal tendrils in Horizon Zero Dawn

    The Clockwork Mansion in Dishonored 2

    • @Dagnet
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      21 days ago

      Made a comment about journey before I saw yours but yeah, that whole game is a painting

      Gonna add Ori to it tho, game is beautiful

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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    22 days ago

    The painted world in that one side quest in Oblivion.

    You could take a photograph there, frame it, and then say you painted it.

    Any random location in Elden Ring. The aesthetics of the game are done in such a way, it’s meant to invoke images of renaissance period paintings.

  • slazer2au
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    1322 days ago

    Blood Gulch from any of the original Halo Trilogy games.

  • @icenando
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    1021 days ago

    Anything from Ghost of Tsushima.

  • @[email protected]
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    21 days ago

    Subnautica has some nice scenery, though for a painting I’d probably go with something like the safe shallows where there’s plenty of sunlight, or maybe the underwater islands or the kelp forest.

    MInecraft would have a lot of possibilities, particularly with some of the new terrain generation for mountains as well as the cherry tree biome that was recently added. However, with each world being generated randomly, there’s no definitive scenes that would be instantly identifiable as Minecraft. So you’d have to rely on making the painting sufficiently blocky and/or replicating some of the terrain generation quirks like the occasional floating tree or lava flowing out the side of a hill and things like that.

    • Skua
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      421 days ago

      I feel like the best way to do a Subnautica painting would be an absolutely gigantic black canvas with only the just enough hints of blue light in the centre to silhouette the diver and a big monster. Which isn’t really practical for most purposes.

    • @[email protected]
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      120 days ago

      For minecraft I personally would go for [email protected] The server has some trully stunning builds that are quite distinct in design that they become recognizible.

      The players share their world download on server resets so it can be explored and seen from different angles than the usual youtube videos.

      Also they would be delighted to see their builds as a paiting.

  • Skua
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    921 days ago

    The bridge in Shadow of the Colossus, crumbling and ancient yet still striding as a titan across the vast landscape

    The opulent neo-classical Indian cityscape of Sonashahar in Pacer

    The Hanging City in Outer Wilds, clinging to the underside of a hollow world’s fragile shell

    Also, like, all of A Highland Song. It’s intentionally designed to look like landscape paintings anyway. The castle in the loch is probably my favourite, or maybe the giant dam

  • @[email protected]
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    821 days ago

    Oblivion. It kind of already has that paint aesthetic, especially if you choose the setting with the quest where you enter a painting to rescue the painter.

  • Limfjorden
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    621 days ago

    The title screen of Disco Elysium. It kind of looks like a painting alreday.

  • @[email protected]
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    22 days ago

    Here are two that I thought were particularly striking visually.

    Brothers a Tale of Two Sons: The site of a battle between giants, where you had to navigate among bodies fifty feet tall.

    Alice Madness Returns: The ice level, where you could see sea monsters frozen in the ice. (Ignore the text; I couldn’t find a better screenshot.)

  • PlzGivHugs
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    21 days ago

    If you want another CS level, Italy Inferno has a ton of photogentic spots in both Source and GO. I’m also particularly fond of Lake, but that might be partly the 500 hours of Wingman on the map speaking.

    Edit: or for Valve games in general, theres the dam from Half Life, Ravenholm or the drained shores from Half-Life 2, or an overgrown chamber from Portal 2.

  • @EfficientEffigy
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    422 days ago

    The landscape when you get out of the first cave in Elden Ring

    • Skua
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      322 days ago

      I think the first time you see Liurnia after beating Stormveil is even better. But yeah god damn that game can set up a landscape shot