- cross-posted to:
- gamedeals
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- [email protected]
- cross-posted to:
- gamedeals
- [email protected]
- [email protected]
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge.
Probably one of the best games I’ve ever played, absolutely worth $0.
Basically the only title I’ve replayed over and over again to get the special “good” ending.
A good bonus is that if you play, and get good at, this game - you can then move on to other, parry-based titles (like Sekiro) and they’ll feel like a walk in the park.
The game is easy to start, but besting it at all will require you to replay some levels.
A good bonus is that if you play, and get good at, this game - you can then move on to other, parry-based titles (like Sekiro) and they’ll feel like a walk in the park.
Well, this is the best thing I have heard this year (please spare the dad joke…).
I definitely enjoyed Sifu, I didn’t play it in hard difficulty but normal and still busted my ass for completing it… I did try to finish it with 20 years (I think it is the younger he can be?) and it was hard as balls… I achieved that up to the last boss, I couldn’t beat him without him killing me once, or twice I can’t recall, regardless I am very proud of my achievement.
I highly recommend trying to get the good/true ending: bring each boss to the point of being able to kill them, then spare them until their health regenerates (don’t use the finisher), then fight them again until they’re in the same position - the second time around you’ll get an additional button prompt, beyond just “finish them”, to “spare them”.
Do it for each boss and you’ll unlock the true ending. Probably one of the best moments I’ve ever had in a video game.
If you’ve finished the game with age 20 it shouldn’t be much harder!
I forgot about that, already done it 😅
It was quite hard yeah, but I am not willing to repeat all that with a higher difficulty 🤣
I am very much looking forward to playing this and have been wanting to since its release. If it is anything like Sloclap’s other game, Absolver, I know the combat will be really fun.
Sifu is Absolver if all the disparate combat trees and styles were boiled down into one.
It’s a simplification and optimization of Absolver’s formula, and (in my opinion) it’s perfect.
Where Absolver was too open and didn’t have a direction for most players, Sifu does.
Where Absolver required you to grind for hours to unlock new abilities, Sifu grants them from a tree using points gained from playing the game (no need to block specific abilities, which prevents the fake fights with you just blocking and dodging, hoping to gain the right type of xp from the right mob spawn).
Absolver also has a great story (even though its telling is very subtle), and reaching that final hidden ending feels incredible.
Absolver walked so Sifu can run, and it’s so wonderful to see the fruits of Sloclap refining their already amazing formula.