• @QuiteQuickQum
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    04 days ago

    Does this look AI generated or assisted to anyone else? The exact shot for shot scenes and twitchy polygons are my reasoning. I don’t remember the shader changing during animations, either.

    • @AEsheron
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      14 days ago

      I can’t speak to the rest, but the wobbly vertex morphing is a classic hallmark of ps1 graphics.

      • @QuiteQuickQum
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        18 hours ago

        Thanks. Guess my brain smoothed it out in nostalgia

    • @[email protected]OPM
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      fedilink
      English
      14 days ago

      ps1 textures and stuff where all twitchy and screwy depending on the title
      i dont recall a single title that ever had zero in it

      • @QuiteQuickQum
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        18 hours ago

        Thanks. Guess my brain smoothed it out in nostalgia.

        • @[email protected]OPM
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          fedilink
          17 hours ago

          You can easily see what a huge difference there is with duck station.
          Let’s you toggle two options to basically remove the texture warping.