Upstream:

  • update wine to bleeding-edge (fixes battle.net broken updates)

  • update dxvk to latest git

  • update vkd3d-proton to latest git

  • update dxvk-nvapi to latest git

  • update vkd3d to latest git

  • import upstream proton game fixes

Patches:

  • proton: preserve drive letter for different mount points #129 (thanks loathingKernel)

  • wine: add fix for Vanguard: Saga of Heroes (thanks loisgomez) – triggered with SteamGameId=218210

Protonfixes:

Add directplay for Total Annihilation (https://github.com/Open-Wine-Components/umu-protonfixes/pull/196[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/2abbeb508355d1739f9b83bf7178609e8ade1885)

  • mox
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    210 minutes ago

    update wine to bleeding-edge (fixes battle.net broken updates)

    I wish GloriousEggroll didn’t keep discussions and other details of this project locked away behind Discord ToS. It would be nice to know what commit fixes a problem like this one, even if it was an upstream commit.

  • @[email protected]
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    32 hours ago
    • update wine to bleeding-edge (fixes battle.net broken updates)

    Just in time for me to have struggled with this just 5 hours ago, but I managed to fix it and I’m not sure how.